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How to sell assassin's creed odyssey credits for real money?
Assassin's Creed Odyssey is an action role-playing computer game created by Ubisoft Quebec and also released by Ubisoft. It is the 11th significant installation, and 21st general, in the Assassin's Creed collection and also the successor to 2017's Assassin's Creed Origins. Embed in the year 431 BC, the plot tells an imaginary background of the Peloponnesian Battle between Athens and Sparta. Players manage a male or women mercenary (Old Greek: μίσθιος misthios) who fights for both sides as they attempt to unite their family and also reveal a malign cult.

The video game was launched worldwide for Microsoft Windows, PlayStation 4, Xbox One, and also (in Japan only) for Nintendo Activate October 5, 2018, with a Google Stadia version launching together with the solution in 2019. It got generally positive testimonials, with appreciation for its open world, visuals, combat, tale, and characters, while getting criticism for some reliance on grinding, microtransactions, and also for feeling puffed up.

Assassin's Creed Odyssey places more focus on role-playing elements than previous video games in the collection. The video game has dialogue options, branching missions and multiple endings. The player is able to choose the sex of the major character, taking on the role of Alexios or Kassandra. The game includes a notoriety system in which hirelings chase the gamer if they dedicate criminal offenses like eliminating or stealing.

The gamer character, Alexios or Kassandra, is a greek mercenary, and an offspring of the Spartan king Leonidas I. They inherit his damaged spear, which is created into a blade to come to be a weapon that provides the player unique capabilities in combat. The game makes use of an ability tree system that permits the gamer to open brand-new capabilities. The three skill trees are "seeker", which focuses on varied assaults with use a bow & arrow, "warrior", which focuses on tools based battle (swords, spears, axes etc.), and also "assassin", which focuses on stealth & silent take-downs. This changes the system utilized in Origins, which gave the player a series of passive capacities.

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